What no console?

March 25, 2009 at 3:25 pm 2 comments

OnLive, which launched at the Game Developer Conference, promises to deliver on demand video games via the cloud to the PC, Mac or TV. What does OnLive offer?

  • High quality gaming on low end machines (sounds like the Wii – ha ha)
  • On demand video games via the cloud to the PC, Mac or TV (TV needs a ‘micro-console’)
  • Community tools like leaderboards and avatars along with the ability to share ‘brag clips’ which are short videos of your game highlights, are also part of the service (ooooh – groundbreaking)
  • Users can also have multiplayer matches and watch other gamers play
  • Users will need a high-speed broadband connection of at least 1.5 megabits per second for standard definition results or 5 megabits per second for high definition
  • Games producers: EA, Ubisoft, Take Two, Codemasters, Atari, Eidos, Epic, THQ, Warner Bros.

See the launch (just under 1 hour in length – so get yourself a soda and some popcorn:

2 part interview at GD:

More news:

The verdict? – Hmmm, difficult to tell right now until I play it and the community really take it to task. There is a BIG level of scepticism around this however I think the momentum will really get going when service providers bundle this into cable/internet/phone packages.

I’ll be watching this very closely especially as this links nicely to the future of video games where there will be a subscription-based, ARPU model for revenues for the major games publishers…

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